[Condition Variables], [Conditional Critical Regions], [Producer-Consumer with Protected Buffer], [Dining Philosophers], [Copying a file], [Some standard ways of using threads
We have already studied monitors. Here we see how to implement monitors that are going to be shared by threads using locks and condition variables. First we examine the commands we need for using condition variables.
Here are the basic commands for using conditions.
#include <pthread.h> int pthread_cond_init(pthread_cond_t * cond, const pthread_cond_attr *attr); Initialization of cond. Usually attr is initialized to the default, pthread_condattr_default. #include <pthread.h> int pthread_cond_wait(pthread_cond_t * cond, pthread_mutex_t * mutex); When this command is executed the executing thread goes to sleep on cond and simultaneously mutex is unlocked, thus allowing another thread to execute past a lock on mutex. #include <pthread.h> int pthread_cond_timedwait(pthread_cond_t * cond, pthread_mutex_t * mutex, const struct timespec *abstime); Same as the wait command, but now we have an absolute time so that the thread will never wait for more than timeout. #include <pthread.h> int pthread_cond_signal(pthread_cond_t * cond); This command is null when no thread is asleep on cond. Otherwise a thread is released from cond. When a thread is released from waiting on a condition variable, its mutex is implicitly locked again. #include <pthread.h> int pthread_cond_broadcast(pthread_cond_t * cond); This is like signal, but now all threads waiting on the condition are released and compete for the mutex lock. That is, they are all but one queued at the lock operation of the mutex. #include <pthread.h> int pthread_cond_destroy(pthread_cond_t * cond); It destroys the state associated to the condition variable without releasing its space.
There is a basic difference between the condition variables used with threads and the Hoare-version condition variables seen with monitors. In Hoare implementation when a proces performs a signal operation on a condition, if some process was waiting in the condition it is waken up while the signaling process goes to sleep (to be waken up later implicitly when the monitor becomes available). Now instead the signaling process continues and the signaled process (processes in the case of broadcast) will run at some time later on. This avoids the context switching of the signaling process, but it may force a signaled process to run after other activities have taken place within the monitor. Thus in the case of thread's conditions it is necessary for a signaled thread, after waking up from the condition, to check that the desired condition has been attained.
Using condition variables and mutexes we can
implement Conditional Critical
Regions. These are atomic operation of the form
WHEN predicate DO action
which means that the action will be executed in mutual exclusion only when the predicate is true (a predicate is an expression that is either true or false). Assuming that mutex is a lock variable and condition is a condition variable, this can be done with
pthread_mutex_lock(mutex); // We enter and lock while (not predicate) // while the predicate is not true pthread_cond_wait(condition, mutex); // we sleep and open the lock. // At this point the predicate is true. action; pthread_cond_signal(condition); // After the action we signal to see // if some other operation needs to enter // or to continue pthread_mutex_unlock(mutex); // We unlock and exit. This unlock // is null if the lock is currently held // by the thread released by signal.
Note that if 5 threads are waiting on a condition at the time we signal that condition, then only one of these threads is released. It will check its predicate and, if false, it will go back to sleep opening the lock but without waking up another waiting thread. If we want all 5 threads to have a chance to check their predicates then we have to insert the appropriate signal commands or we have to use the pthread_cond_broadcast command which wakes up all threads currently waiting on a condition.
Here is an implementation of readers-and-writers locks due to Kleiman, Shah, and Smaalders: rwl.h and rwl.c.
/* pqueuepmain.c -- Driver to test the pqueue */ #include <sys/types.h> #include <pthread.h> #include "qelem.h" #include "pqueuep.h" void producer(void * a); void consumer(void * a); int main(void) { pthread_t t1, t2; void * pb; int rc; pb = pqueueinit(10); if ((rc = pthread_create(&t1, pthread_attr_default, (void *)producer, pb))!=0) { fprintf(stderr, "Cannot create thread %s\n", strerror(rc)); exit(1); } if ((rc = pthread_create(&t2, pthread_attr_default, (void *)consumer, pb))!=0) { fprintf(stderr, "Cannot create thread %s\n", strerror(rc)); exit(1); } /* Wait a while then exit: threads will die */ sleep(60); printf("WE ARE DONE\n"); } void producer(void * a) { while (1){ pput(a, 'I'); printf("I am thread producer\n"); sleep(1);} } void consumer(void * a) { while (1){ printf("I am thread consumer with %c\n", pget(a)); sleep(3);} }where qelem.h is a file that defines the kind of item kept in the buffer [note that by just changing in this file char to int, or float, or any other elementary type, the program still works. But it will not, without additional precautions, if we use as element an array, or a complex structure]
/* qelem.h -- Header file used to store type of elements of queues */ #ifndef _QELEM_H #define _QELEM_H typedef char elemtype; #endifand pqueuep.h is a file that defines the interface to the protected buffer
/* pqueuep.h -- Header file for protected circular buffer */ #ifndef _PQUEUEP_H #define _PQUEUEP_H #include "qelem.h" void * pqueueinit(int size); void pput(void * fifo, elemtype v); elemtype pget(void * fifo); int pqueueempty(void * fifo); int pqueuefull(); #endifIn this simple example the producer will rush ahead inserting items into the buffer while the consumer takes out a few items. Then the buffer becomes full and the producer and consumer will take turns inserting one item and extracting one item.
The Protected Buffer
Here is how we can implement a protected buffer as a monitor using an unprotected buffer, a lock and a condition variable./* pqueuep.c -- Code file for protected circular buffer */ #include <sys/types.h> #include <pthread.h> #include "qelem.h" #include "queuep.h" typedef struct { void * q; pthread_mutex_t mutex; pthread_cond_t condition; } pqueue; pqueue * pqueueinit(int size){ pqueue * fifo = (pqueue *)malloc(sizeof(pqueue)); int rc; fifo->q = queueinit(size); if((rc = pthread_mutex_init(&(fifo->mutex), pthread_mutexattr_default)) != 0) { fprintf(stderr, "pthread_mutex_init %s\n", strerror(rc)); exit(1);} if((rc = pthread_cond_init(&(fifo->condition), pthread_mutexattr_default))!= 0) { fprintf(stderr, "pthread_cond_init %s\n", strerror(rc)); exit(1);} return fifo; } void pput(pqueue * fifo, elemtype v) { pthread_mutex_lock(&(fifo->mutex)); while (queuefull(fifo->q)) { pthread_cond_wait(&(fifo->condition), &(fifo->mutex));} put(fifo->q, v); pthread_cond_signal(&(fifo->condition)); pthread_mutex_unlock(&(fifo->mutex)); } elemtype pget(pqueue * fifo) { elemtype t; pthread_mutex_lock(&(fifo->mutex)); while (queueempty(fifo->q)) { pthread_cond_wait(&(fifo->condition), &(fifo->mutex));} t = get(fifo->q); pthread_cond_signal(&(fifo->condition)); pthread_mutex_unlock(&(fifo->mutex)); return t; } int pqueueempty(pqueue * fifo) { int t; pthread_mutex_lock(&(fifo->mutex)); t = queueempty(fifo->q); pthread_mutex_unlock(&(fifo->mutex)); return t; } int pqueuefull(pqueue * fifo) { int t; pthread_mutex_lock(&(fifo->mutex)); t = queuefull(&(fifo->q)); pthread_mutex_unlock(&(fifo->mutex)); return t; }where queuep.h specifies the interface to the circular buffer/* queuep.h -- Header file for circular buffer */ #ifndef _QUEUEP_H #define _QUEUEP_H #include "qelem.h" void * queueinit(int size); void put(void * fifo, elemtype v); elemtype get(void * fifo); int queueempty(void * fifo); int queuefull(void * fifo); #endifNote that in the protected buffer case we have one lock, one condition, and two predicates, pqueuefull and pqueueempty. In all other monitor problems we will have exactly one lock, any number of conditions, and any number of predicates. For example in the case of the Dining Philosophers we could use a condition per philosopher and a single predicate: The current Philosopher is hungry and its neighbors are not eating.
The unprotected Buffer
Of course you know how to implement an old fashioned circular buffer. Here is a possible body for it:/* queuep.c -- Code file for circular buffer */ #include "qelem.h" typedef struct { int maxsize, head, tail, count; elemtype q[1000];} queue; typedef queue * queuep; queuep queueinit(int size){ queuep fifo = (queuep)malloc(4*sizeof(int)+(size+1)*(sizeof(elemtype))); (fifo->maxsize) = size; (fifo->head) = 0; (fifo->tail) = 0; (fifo->count) = 0;} void put(queuep fifo, elemtype v) { if ((fifo->count) <= (fifo->maxsize)) { (fifo->count)++; fifo->q[(fifo->tail)++] = v; if ((fifo->tail) > (fifo->maxsize)) (fifo->tail) = 0;} } elemtype get(queuep fifo) { elemtype t; if ((fifo->count) > 0) { (fifo->count)--; t = (fifo->q)[(fifo->head)++]; if ((fifo->head) > (fifo->maxsize))(fifo->head)=0; return t;} } int queueempty(queuep fifo) { return ((fifo->count) == 0); } int queuefull(queuep fifo) { return ((fifo->count) == (fifo->maxsize)); }
Dining Philosophers
You all have seen the Dining Philosopher problem. Here you see a solution using threads and condition variables. It does not suffer of deadlocks, but there is the danger of livelocks. It is divided into three small files: [philtable.h], [philmain.c], [philtable.c]
[philtable.h]
/* philtable.h -- Here are the calls we can make on the monitor * representing the dining philosophers */ void * tableinit(void *(*)(int *)); // argument is the function // representing the philosopher void printstate(void); void pickup(int k); void putdown(int k);
[philmain.c]
/* philmain.c */ #include "philtable.h" void * philosopher(int * a); int main(void) { void * tab = tableinit(philosopher); sleep(60); // Wait a while then exit printf("WE ARE DONE\n");} void * philosopher(int * who) { /* For simplicity, all philosophers eat for the same amount */ /* of time and think for a time that is simply related */ /* to their position at the table. The parameter who identifies*/ /* the philosopher: 0, 1, 2, .. */ while (1){ sleep((*who)+1); pickup((*who)); sleep(1); putdown((*who));}}
[philtable.c]
/* philtable.c */ #include <sys/types.h> #include <pthread.h> #define PHILNUM 5 typedef enum {thinking, hungry, eating} philstat; typedef struct tablestruct { pthread_t t[PHILNUM]; int self[PHILNUM]; pthread_mutex_t mutex; pthread_cond_t condition[PHILNUM]; philstat status[PHILNUM]; } table; table * tab; void printstate(void){ /* Prints out state of philosophers as, say, TEHHE, meaning */ /* that philosopher 0 is thinking, philosophers 1 and 4 are eating, and*/ /* philosophers 2 and 3 are hungry.*/ static char stat[] = "THE"; int i; for (i=0; istatus)[i]]);} printf("\n"); } int test (int i) { if ( ((tab->status)[i] == hungry) && ((tab->status)[(i+1)% PHILNUM] != eating) && ((tab->status)[(i-1+PHILNUM)% PHILNUM] != eating)) { (tab->status)[i] = eating; pthread_cond_signal(&((tab->condition)[i])); return 1; } return 0; } void pickup(int k) { pthread_mutex_lock(&(tab->mutex)); (tab->status)[k] = hungry; printstate(); if (!test(k)) { pthread_cond_wait(&((tab->condition)[k]), &(tab->mutex));} printstate(); pthread_mutex_unlock(&(tab->mutex)); } void putdown(int k) { pthread_mutex_lock(&(tab->mutex)); (tab->status)[k] = thinking; printstate(); test((k+1)%PHILNUM); test((k-1+PHILNUM)%PHILNUM); pthread_mutex_unlock(&(tab->mutex)); } table * tableinit(void *(* philosopher)(void *)) { int i, rc; tab = (table *) malloc (sizeof(table)); if((rc = pthread_mutex_init(&(tab->mutex), NULL)) != 0) { fprintf(stderr, "pthread_mutex_init %s\n", strerror(rc)); exit(1);} for (i=0; i self)[i] = i; (tab->status)[i] = thinking; if((rc = pthread_cond_init(&((tab->condition)[i]), NULL)) != 0) { fprintf(stderr, "pthread_cond_init %s\n", strerror(rc)); exit(1);} } for (i=0; i t)[i]),NULL, philosopher, &((tab->self)[i])))!= 0) { fprintf(stderr, "Cannot create thread %s\n", strerror(rc)); exit(1);} } return tab; }
Copying a file
The obvious way to copy a file "source.dat" to a file "target.dat" is to read a buffer from one and to write it to the other. An alternative way, taking advantage of overlap between read and write operations when using two buffers, is presented below in terms of threads and conditional critical regions./* cpfile.c -- Copy a file overlapping read and write */ #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <pthread.h> #define BUFFERSIZE 8192 typedef enum {empty, full} bstat; typedef struct bufferstruct { char b[BUFFERSIZE]; int count; // Number of characters in b bstat stat; // State of b pthread_mutex_t mutex; pthread_cond_t condition; } buffer; /* Operations on buffer */ void initbuffer (buffer * p); void fillbuffer (buffer * p); void unfillbuffer (buffer * p); void filler(void); // The procedure executed by the reading thread buffer buf[2]; // The two buffers used for concurrent reading, writing int infile, outfile; int main (int argc, char *argv[]){ pthread_t t; int ubuffer = 0; // It is 0 or 1, indicating buffer to be emptied int rc; if (argc < 3) { printf("Usage: cpfile fromfile tofile\n"); exit(0);} if ((infile = open(argv[1], O_RDONLY)) < 0) { printf("Cannot open %s\n", argv[1]); exit(0);} if ((outfile = open(argv[2], O_WRONLY|O_CREAT|O_TRUNC, S_IRUSR|S_IRGRP|S_IROTH)) < 0) { printf("Cannot open %s\n", argv[2]); exit(1);} initbuffer(&buf[0]); initbuffer(&buf[1]); if ((rc = pthread_create(&t, NULL, (void *)filler, NULL))!= 0) { fprintf(stderr, "Cannot create thread %s\n", strerror(rc)); exit(1);} do { unfillbuffer(&(buf[ubuffer])); if ((buf[ubuffer].count) == 0) break; ubuffer = 1-ubuffer;} while (1); close(infile); close(outfile); } void filler(void){ int status = 0; int fbuffer = 0; // It is 0 or 1, undicating buffer to be filled do { fillbuffer(&(buf[fbuffer])); if ((buf[fbuffer].count) == 0) break; fbuffer = 1-fbuffer;} while (1); pthread_exit (&status); } void initbuffer (buffer * p) { int rc; if((rc = pthread_mutex_init(&(p->mutex), NULL)) != 0) { fprintf(stderr, "pthread_mutex_init %s\n", strerror(rc)); exit(1);} if((rc = pthread_cond_init(&((p->condition)), NULL)) != 0) { fprintf(stderr, "Cannot create thread %s\n", strerror(rc)); exit(1);} p->count = 0; p->stat = empty; } /* It reads from the infile into buffer */ void fillbuffer (buffer * p) { pthread_mutex_lock(&(p->mutex)); while ((p->stat)!=empty) { pthread_cond_wait(&((p->condition)), &(p->mutex));} (p->count) = read(infile, p->b, BUFFERSIZE); p->stat = full; pthread_cond_signal(&((p->condition))); pthread_mutex_unlock(&(p->mutex)); } /* It writes into the outfile from buffer */ void unfillbuffer (buffer * p) { int nn; pthread_mutex_lock(&(p->mutex)); while ((p->stat)!=full) { pthread_cond_wait(&((p->condition)), &(p->mutex));} nn = write(outfile, p->b, p->count); p->stat = empty; pthread_cond_signal(&((p->condition))); pthread_mutex_unlock(&(p->mutex)); }Some standard ways of using threads
Here are some standard ways of using threads:
An alternative way of processing the workpile goes as follows. There is a manager of the workpile. In a loop it retrieves an element from the workpile and creates a thread to take care of it. This thread will die when it is done with this element.
A workpile with pool of threads is more efficient than a workpile with a manager.
ingargio@joda.cis.temple.edu